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Game Designer • Prototype Developer • Playtester
Hex Path (Original Board Game)
An original turn-based strategy board game inspired by mancala-style play but expanded through spatial control and counter-play.
Systems DesignRules DesignPlaytestingIteration
What I built
- Designed the core ruleset: turn structure, sowing, capture conditions, and blocking mechanics.
- Built playable prototypes and iterated layout and token readability.
- Identified edge cases and redesigned systems to prevent exploits.
- Produced a clarity-first rulebook including setup and components.
- Ran multiple playtests and iterated through refinement stages.
Media
